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Physiopucks: Increasing User Motivation by Combining Tangible and Implicit Physiological interaction. Transactions on Computer-Human Interaction (TOCHI).(In Press).
Towards User-Tailored Creative Applications of Concatenative Synthesis in Electronic Dance Music. 4th International Workshop on Musical Metacreation (MUME 2016).(2016).
Drumming with style: From user needs to a working prototype. 16th International Conference on New Interfaces for Musical Expression. 365-370.(2016).
Exploring the Benefits of 2D V isualizations for Drum Samples Retrieval. ACM on Conference on Human Information Interaction and Retrieval 2016. 329-332.(2016).
An Interactive Software Instrument for Real-time Rhythmic Concatenative Synthesis. 16th International Conference on New Interfaces for Musical Expression (NIME 2016). 383-387.(2016).
An Intelligent Interface for Drum Pattern Variation and Comparative Evaluation of Algorithms. Journal of the Audio Engineering Society. 64(7/8), 503-513.(2016).
An Evaluation Framework and Case Study for Rhythmic Concatenative Synthesis. 17th International Society for Music Information Retrieval Conference (ISMIR 2016). 67-72.(2016).
PAD and SAD: Two awareness-weighted rhythmic similarity distances. 16th International Society for Music Information Retrieval (ISMIR) Conference.(2015).
Strictly Rhythm: Exploring the effects of identical regions and meter induction in rhythmic similarity perception. 11th International Symposium on Computer Music Multidisciplinary Research, CMMR 2015.(2015).
Expanding tangible tabletop interfaces beyond the display. Information and Communication Technologies. 194.(2015).
Towards Concurrent Multi-Tasking in Shareable Interfaces. Journal of Computer Supported Collaborative Work. 25,(2015).
A Methodological Framework for Teaching, Evaluating and Informing NIME Design with a Focus on Expressiveness and Mapping. 14th International Conference on New Interfaces for Musical Expression. 233-238.(2014).
SoundXY4: Supporting Tabletop Collaboration and Awareness with Ambisonics Spatialisation. 14th International Conference on New Interfaces for Musical Expression. 40-45.(2014).
The Role of Personalization and Multiple EEG and Sound Features Selection in Real Time Sonification for Neurofeedback. International Conference on Physiological Computing Systems.(2014).
SLFiducials: 6DoF markers for tabletop interaction. Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces.(2013).
PHENICX: Performances as Highly Enriched aNd Interactive Concert Experiences. SMAC Stockholm Music Acoustics Conference 2013, SMC Sound and Music Computing Conference 2013.(2013).
A Review Of Real-Time Eeg Sonification Research. The 19th International Conference on Auditory Display (ICAD-2013).(2013).
Video analysis for evaluating music interaction: musical tabletop. ( , Ed.).Music and Human-Computer Interaction.(2013).