Biblio
Filters: Author is Janer, J. [Clear All Filters]
Monaural score-informed source separation for classical music using convolutional neural networks.
18th International Society for Music Information Retrieval Conference.
(2017).
Generating data to train convolutional neural networks for classical music source separation.
Proceedings of the 14th Sound and Music Computing Conference. 227-233.
(2017).
Score-Informed Source Separation for Multichannel Orchestral Recordings.
Journal of Electrical and Computer Engineering. 2016, Abstract
(2016).
Immersive Orchestras: audio processing for orchestral music VR content.
VSGAMES 2016 - 8th International Conference on Virtual Worlds and Games for Serious Applications. Abstract
(2016).
Sound Retrieval from Voice Imitation Queries in Collaborative Databases.
AES 53rd Conference on Semantic Audio. Abstract
(2014).
OBRAMUS: A System for Object-Based Retouch of Amateur Music.
137th AES Convention.
(2014).
Audio-to-score alignment at the note level for orchestral recordings.
15th International Society for Music Information Retrieval Conference.
(2014).
PHENICX: Performances as Highly Enriched aNd Interactive Concert Experiences.
SMAC Stockholm Music Acoustics Conference 2013, SMC Sound and Music Computing Conference 2013.
(2013).
Talking Soundscapes: Automatizing Voice Transformations For Crowd Simulation.
AES 49th International Conference, Audio for Games..
(2013).
Low-latency Bass Separation using Harmonic-Percussion Decomposition.
International Conference on Digital Audio Effects Conference (DAFx-13). Abstract
(2013).
Modelling and Separation of Singing Voice Breathiness in Polyphonic Mixtures.
International Conference on Digital Audio Effects Conference (DAFx-13). Abstract
(2013).
Separation of Unvoiced Fricatives in Singing Voice Mixtures with Semi-Supervised NMF.
International Conference on Digital Audio Effects Conference (DAFx-13). Abstract
(2013).
Study of regularizations and constraints in NMF-based drums monaural separation.
International Conference on Digital Audio Effects Conference (DAFx-13). Abstract
(2013).
Combining a harmonic-based nmf decomposition with transient analysis for instantaneous percussion separation.
International Conference on Acoustics, Speech, and Signal Processing (ICASSP). 281-284.
(2012).
A Tikhonov Regularization Method For Spectrum Decomposition In Low Latency Audio Source Separation.
International Conference on Acoustics, Speech, and Signal Processing (ICASSP). 277-280.
(2012).
Low-Latency Instrument Separation in Polyphonic Audio Using Timbre Models.
( , Ed.).Latent Variable Analysis and Signal Separation - 10th International Conference, LVA/ICA. 7191, 314-321. Abstract
(2012).
A Comparison of Sound Segregation Techniques for Predominant Instrument Recognition in Musical Audio Signals.
13th International Society for Music Information Retrieval Conference (ISMIR 2012). 559-564. Abstract
(2012).
Authoring augmented soundscapes with user-contributed content.
ISMAR Workshop on Authoring Solutions for Augmented Reality.
(2011).
Audio Transformation Technologies Applied to Video Games.
41st AES Conference: Audio for Games. Abstract
(2011).
An online platform for interactive soundscapes with user-contributed content.
AES 41st International Conference on Audio for Games. Abstract
(2011).
Quantifying Masking in Multi-track Recordings.
Proceedings of SMC Conference 2010, Barcelona. Abstract
(2010).
Soundscape Generation for Virtual Environments using Community-Provided Audio Databases.
W3C Workshop: Augmented Reality on the Web. Abstract
(2010).
KaleiVoiceKids: Interactive Real-Time Voice Transformation for Children.
The 9th International Conference on Interaction Design and Children. Abstract
(2010).
A system for soundscape generation, composition and streaming.
XVII CIM - Colloquium of Musical Informatics. Abstract
(2010).
Content-based retrieval from unstructured databases using an ecological acoustics taxonomy.
International Community for the Auditory Display.
(2010).