Biblio
Filters: Author is Janer, J. [Clear All Filters]
Singing-driven Interfaces for Sound Synthesizers.
Department of Information and Communication Technologies. Abstract
(2008).
Ecological acoustics perspective for content-based retrieval of environmental sounds.
EURASIP Journal on Audio, Speech, and Music Processing. 2010, 960863 . Abstract
(2010).
Mapping phonetic features for voice-driven sound synthesis.
eBusiness and Telecommunication Networks. CCIS Series. Abstract
(2008).
Score-Informed Source Separation for Multichannel Orchestral Recordings.
Journal of Electrical and Computer Engineering. 2016, Abstract
(2016).
Supporting Soundscape Design in Virtual Environments with Content-based Audio Retrieval.
Journal of Virtual Worlds Research. 2(3), 4-6. Abstract
(2009).
Audio Transformation Technologies Applied to Video Games.
41st AES Conference: Audio for Games. Abstract
(2011).
Audio-to-score alignment at the note level for orchestral recordings.
15th International Society for Music Information Retrieval Conference.
(2014).
Authoring augmented soundscapes with user-contributed content.
ISMAR Workshop on Authoring Solutions for Augmented Reality.
(2011).
Combining a harmonic-based nmf decomposition with transient analysis for instantaneous percussion separation.
International Conference on Acoustics, Speech, and Signal Processing (ICASSP). 281-284.
(2012).
A Comparison of Sound Segregation Techniques for Predominant Instrument Recognition in Musical Audio Signals.
13th International Society for Music Information Retrieval Conference (ISMIR 2012). 559-564. Abstract
(2012).
Content-based retrieval from unstructured databases using an ecological acoustics taxonomy.
International Community for the Auditory Display.
(2010).
Extending voice-driven synthesis to audio mosaicing.
5th Sound and Music Computing Conference . Abstract
(2008).
Generating data to train convolutional neural networks for classical music source separation.
Proceedings of the 14th Sound and Music Computing Conference. 227-233.
(2017).
Immersive Orchestras: audio processing for orchestral music VR content.
VSGAMES 2016 - 8th International Conference on Virtual Worlds and Games for Serious Applications. Abstract
(2016).
KaleiVoiceCope: Voice Transformation from Interactive Installations to Video-Games.
AES 35th International Conference: Audio for Games. Abstract
(2009).
KaleiVoiceKids: Interactive Real-Time Voice Transformation for Children.
The 9th International Conference on Interaction Design and Children. Abstract
(2010).
Low-latency Bass Separation using Harmonic-Percussion Decomposition.
International Conference on Digital Audio Effects Conference (DAFx-13). Abstract
(2013).
Low-Latency Instrument Separation in Polyphonic Audio Using Timbre Models.
( , Ed.).Latent Variable Analysis and Signal Separation - 10th International Conference, LVA/ICA. 7191, 314-321. Abstract
(2012).
Modelling and Separation of Singing Voice Breathiness in Polyphonic Mixtures.
International Conference on Digital Audio Effects Conference (DAFx-13). Abstract
(2013).
Monaural score-informed source separation for classical music using convolutional neural networks.
18th International Society for Music Information Retrieval Conference.
(2017).
OBRAMUS: A System for Object-Based Retouch of Amateur Music.
137th AES Convention.
(2014).